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What does the headless build option do?

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When building for Linux, there's a checkbox for "Headless Mode". I know how to start instances with -batchmode and -nographics (that's not the question here), but I'm wondering what Headless Mode changes in the build? - I noticed the builds are slightly smaller, but are there are still all assets included, including sounds and textures? - It seems that the textures and sounds are still loaded when running the build, is that true? - Is there a way to run it without loading textures and sounds (eg. to save memory on servers)?

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