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Deploy to Linux standalone from Windows editor

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Hi Have a simple webcam capture application. I am using Unity 2019.3 editor in Windows 10 to create and publish. I can target Windows standalone and it works fine. For Linux these are my settings > Target Platform Linux>> Architecture x86_64 I also enable Development Build and Script Debugging. I then build and am left with a folder containing _linux_Data LinuxPlayer_s.debug _linux.x86_64 UnityPlayer.so UnityPlayer_s.debug When I copy to my Linux desktop (Ubuntu 18.04 LTS) and try and launch any of the executables nothing happens. However a 0 bytes text file is created with garbage characters for its name. What am I missing? Is Ubuntu not a supported version of Linux? Do I need to actually compile using a Linux version of Unity?

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