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Variation of gameplay between Windows and Linux Build

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Just wondering if anyone has seen this issue. I have a perfectly working application in Windows. I can walk around a scene, right click on a game object and brings up a menu. Close the menu and carry on walking. The same application in Linux. Again I can walk around the scene, right click on a game object and brings up a menu. However, when I close the menu the main camera points down to the characters feet all the time and I have to raise the camera up and then I can walk around. Any anyone either experienced this and is it a known issue? Regards.

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