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How to close Unity Linux Headless Server gracefully

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I want to do some job when the server is closing. But in linux, headless server seems just be terminated after receive 'SIGINT (ctrl-c)'. Mono UnixSignal seems not shipped with Unity. Are there other official ways to do this? Or I just hijack the SIGINT signal in native layer, and reverse call c# Apllication.Quit?

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